Sadly, I have to agree
The game's mechanics, play style, environment and etc... are really interesting...
BUT ! ...an element in the game, literally reduced the fun I could have while playing...
The Nightmare thing.... unnecessarly hard, frustating and with a nasty-mood killing effect if you lose... which happened EVERY time I tried to beat him...
You lose... everything you worked for... all bonus, habilities, upgrades, skills... ALL reduce the their basic value...
That... was...sad... and an horrible idea to add in a game like this one...
Good features with a single idea that killed the fun to play it...
My recommendation would be to remove or make it less depressing to lose to The Nightmare...
Pretty interesting, I say !
This ''mini-game'' system is a not-so-bad way to ''win'' the pictures...
... and I would say that the pictures are (for the most part) really good pictures, the videos are great too...
1 really little ''bug'' (not really a bug but...) : When we go over 10000 points, the board isn't big enough to show the number...
Great Idea... Slightly hard
This game is pretty original... and the physic is not bad, but it can be really hard in some level, because of the physic ;)
I wonder... Do you have a place where we could post our ''Levels''... Here's one I have done :
eNqdVbly2zAQ/RV/AIPBHrhGlft06VnFRWZSp Ejy/Xm7IEBQlmMnpGYELfZ4by/RRh9+Ob33ea XzMTN84pa2/7E7rd61o9ov8b0Y35m9ckCGDR9 qV5N7XbqDc4WYHgdYsxvxvpl32oaXU/HthNEj +YPU/PXy7WRPTP9sNeBfMpOuTAbND76356cvP 3/9+Pb16fPL75fvt4hX0yaabkwxiPVWDnmTTf Azxfkw7ZRagAvNgWCxUYyhtPnUlHZqEpp1QYR id9EWF7xTgXMAVvUYLKHE5cnFNRxFdwEP2pan tJ0yB1xUCWwwOF1gxKiugf6LzcAAxgrCcOyku EKPakjuQmPgxUUWMGFzb1/FVHSNYQ+AVnNveN U1QGkJItlwOBfKMVRHGnTF0ToOU6gHEGkXLjn vwh7GyNRk3RDS7mqd3yFRtnStEvDxTLeETHeR FMv6qiQAXV1Shm9J1QJZCeOUtaMzWtDpnsz9k eNDze5H9Q9c0QNQHCqVnDAyP4EWcedrQCVDbV rDEadk1xZv0slqSE2LJwSyzJjoJCTVa50XoK1 0FMkiHwF0hBz+uTows5RDlAlHQTmLDV3Pg1cf pW1TVAHBlOgQIMmALmCghwT5BHIhsUYentHuy lMAL2JzyUPBa1eSd6VLUE3dRMim8ZCI1USQvI kPrDxSCXzG1o2hV7qCgHVxFtkFZJzVu60N+Jj VSJaewRn+GfHlZIi8iJ5Qss8NNy/qoeSjzzVZ r3cRRTeRGKegK5XFDpy129XTrvcMZCPJyQovr Fb+rkPWKlz5BFUxZsAEAAsTCNgnZWQHdZB4Yr T2hE49ASV0DzAveOAYXY7e1tOxLadYDfqBB/+
KJ1FrZPIlFn3wQ72sKCzb2hwDuqbZHrzbYTHv vr5QO/JGeaQhqa8XtJU+XmJgimvxVYv+v1xmW w8bSekbkHjdkdjE7L2TbCck53TTPlT2j4TG29 Rm6xNjKCHog+ZnNl5wPk8m4ynzk+mLdfGeUj/
Impossible to hit ?!?
The game seems interesting... in the first few secondes... but, then it's HELL !
It's almost IMPOSSIBLE to hit the... Boss !
-He can hit you 9999Km before you could even ''reach'' him !
... and when you reach him... He punchs you, you bounce for ever... and when you are up... he hit you again !?!
-You can say that he has almost infinte life !
... each time you take a INCH of life... he knock you down and he regenerate 60% TO 100% of every single bits of damage you might have done to him !?
dont worry it will be pussified for you soon enough.
6/10 Why ?
-Nothing to heal anywhere in the entire game...
-When we attack/defend, it's never as good as when the enemies attack... Never !
AND a huge bug at the End of the game :
-If we lose our last live to the boss, we will reappaear in the Stage... ok... but the Boss will continue to fall on the ground, damaging us, WHILE we climb the tower again !
The story at the beginning is interesting, the game too...
But it would have been a GREAT idea to write the ''controls'' of the game...
Good... With a walkthrough : would be Better !
Good and interesting game.... at least until the LV20 : Splitter....... which is ABSOLUTLY impossible to grab the 2 stars !... or even to finish the level ?!
Not bad, but...
The room is WAY too small to be able able to do some really interesting decorations !
But I have to say that the game is well made and may become better, with a bigger room...
9/10... Maybe 10/10 if it was a little more interactive.
I hope that everybody know where's Québec ! ;)
Interresting style !
Game seems to be constructed well.
No discerned problems.
Music is not too repetitive and is original.
The only detail to be ameliorated would be to give some HP to the vessel, perhaps three, so that it doesn't destroy itself in the slightest contact instantly.
Le jeu semble être bien construit. Aucuns problèmes détectés. La musique n'est pas trop répétitive et est originale.
Le seul détail à améliorer serait de donner des points de vie au vaisseau, peut-être trois, pour qu'il ne se détruise pas instantanément au moindre contact.
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